

First Ground Texture Update
The next update is done! Here is the video showing how it looks as well as some of the options I added for the music. It took quite a bit longer than I expected to make the first ground texture that will be used for the pathways, but at least now I’ll have a system for creating the other ones that should make it go faster. The great thing was that I was able to create a seamless texture from scratch in Blender, so it should also make for a good base in creating the next textu